Divinity original sin 2 ps4 rename8/2/2023 ![]() The end result is that everything is quite easy-to-read, which is great, because reading really is such a huge part of this game. Luckily, Divinity: Original Sin 2 has greatly increased the size of the text, and the fonts and backgrounds are always very simple. If I drag them off the bar and release they just go back to my inventory. While in my hot bar, there is no right or left click context menu. ![]() But I cant for the life of me figure out how to throw the dang pyramids. I sit a good ten feet away from my screen, and some console games are nigh-unreadable with their font styles. So, I played Divinity on PC, dont recall having any issues throwing the teleport pyramids around. I was also concerned with reading the metric fuck-ton of text present in the game. I feel like menu navigation should have also been part of that tutorial deck. To be fair, I had the same issue on PC, as I expected some sort of “next character” button on the top left and right of the menu screen. It took me a bit to feel comfortable moving from character to character when spending skill points or equipping new gear - you need to use the same radial dial that you use to swap characters when moving around the map. When you first start a new game, you are tasked to create your first two characters, both in. These artifacts can upgrade a character’s gear with immense power, bringing them up to the players’ current level.Selecting characters to control and menu pages to explore are mapped to radial dials, and damn if I didn’t always choose the wrong radial dial for what I wanted. Character creation in D:OS can be a fairly long and involved process if you choose.
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